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Oct 20, 2018 Monopoly
Post by John Rancke
The game was designed to teach children about the inherent unfairness of the capitalist land-grabbing system, and demonstrate how it enriches landlords while impoverishing tenants. Interestingly, it also included rules for a co-operative, anti-monopolist “Prosperity Game”, in which victory was achieved when all players had at least double their original stake. The first version took off and was preferred by the players. Hence Greed was born or at least made it’s way onto the floors of parlors and dens across America.
Monopoly as we know it was invented in the 1930s by Parker Brothers. Many of the rules from the original “Landlord’s Game” made its way into the Parker Brother’s version.
We all know the rules, but many don’t know the best way to own the game from the start.
This strategy involves the use of rules that many people don’t know about, and having the rule book nearby will speed up the process of dealing with the numerous complaints you’ll receive during the game.
Your goal in the early part of the game is to gain a monopoly and begin improving those properties. The earlier you can do this, the better, and a three-property group is far superior to a two-property group if you need to choose. Most people don’t know that if someone lands on a property and doesn’t buy it, either due to shortage of funds or not wanting to pay the list price, it is auctioned by the bank to the highest bidder. Landing on a property only gives the player first right of refusal to buy, not the right to prevent others from buying. This can sometimes be a good way to snag a cheap property, or pay extra to complete your set.
Ideally, you want the cheaper properties (light blue, light purple, orange), which will allow you to build up houses faster. This will aid in creating a housing shortage, which is you long term goal. The old supply and demand game!! Swapping an expensive property (green or navy) for their cheap one (orange) to give you both a full set is an easy sell, but they end up with the bad lots, too expensive for them to develop with their current resources, while you sit on a set that can easily be developed with houses. The orange properties will be hit the most, as they are 6, 8 and 9 spaces from jail, which is the most commonly occupied space on the board. If you have the opportunity to get the orange set, go for it.
Now you start buying houses for your properties, at least 3 for each address. Three houses on each is a good target, as there’s a significant rent hike at the third house. It’s worth mortgaging your other properties to do this faster, if possible.
A little-known rule of Monopoly is that the game has exactly 32 houses and 12 hotels. NEVER BUY HOTELS!!! Once you run out of houses, no more can be purchased until they re-enter the supply by being sold or upgraded to hotels. If there are more players who want to build houses than there are houses available, they are auctioned off to the highest bidder, one at a time. The core of this strategy is to buy up as many houses as possible before anyone realizes what you’re doing.
Get a 2nd monopoly of property by horse trading with your opponents your next task is to improve those properties to three houses each, then all of your properties to four houses each. Six properties with three houses will give you more than half of the houses in the game, and four houses each will give you 75% of the total supply. This will drive your opponents crazy. Keep the rule book nearby once the supply gets low, as you will undoubtedly be questioned on it. At this point, you will be asked repeatedly to build some hotels so that other people can build houses. As they said in The Sopranos “Fogettaboutit”.
Now just wait them out. Collect your rent, uses your mortgage ability on your existing properties should you have an emergency and just ride out the fussing and cussing from around the board.
Play to Win. Go Hard or Go Home. Winner Winner Chicken Dinner